- Main article: The Bellows Manor
This mechanism uses water energy to rotate the waterwheel. As a result, we get bags of flour, wooden boards, iron slabs, tanned hides, and rolls of paper.
Unlock | Part 1: 5 Oak Logs (Lonely Lumberjack), 5 Brown Moss (Kind Scarecrow), 5 Sharp-Edged Boulders (Transvaal Lion), 20 Linen Jute (Kind Scarecrow, Lonely Lumberjack, Transvaal Lion at friends places), Lumber's Ax
Part 2: 10 Pine Tree Branch (Lonely Lumberjack), 10 Aspen Shingles (Kind Scarecrow), 10 Gravels (Transvaal Lion), 40 Linen Jute (Kind Scarecrow, Lonely Lumberjack, Transvaal Lion at friends places), Builder's Trowel, 50 Golden Grains |
---|---|
Entry fee | 25 energy + 5 Golden Grains |
Duration | permanent |
Search fee | max. X energy |
Items to Get[]
Special Items are things you can only get here and nowhere else. Regulars can be found in several locations. There are no dedicated quests for finding regulars, at least not after you have found them for the first time. After the quest, specials are getting regular.
Ghost Banishers | Phial of Darkness, Ghost Trap, Old Amphora |
---|---|
Energy Sources | Soda, Energy Jam, Ethereal Catalyst, Bio-module |
Gadgets | Bell, Hammer of Thor, Phase Watch, Solar Lamp, Magic Magnifying Glass |
Helpers | Dragon Egg, Refreshing Dew, Silicon Flint, Paranormal Trap, Genie's Dwelling, Bright Button, Thorium Ore, Golden Mask |
Maya Rune Chests | Small, Medium and Large Kit for Beginners |
Beast Rune Chests | Small, Medium and Large Hunter Kit |
Dragon Food | Lunar Nectar, Honey Drink, Sweet Roots, Sugar Cane, Azure Grapes |
Trophy | Werewolf's Secret |
Special Items | Flaming Anvil: Active Dye, Graham Flour, Paper Plane, Lucky Horseshoe, Sheep Wool Paper Dragon: Leatherman's Acorn, Music Saw, Abrasive Disc, Blacksmith's Hammer, Iron Nugget Dragon Rumors: Basilisk Fang |
Quests[]
At the River Curve[]
text watermill_001
- Explore the Library in Shadow mode until you find the Blueprint of the Watermill.
text watermill_002
Lonely Lumberjack[]
text watermill_003
- You need to get 3 Copper Rivets (explore or buy)
- You need to help the Lonely Lumberjack and get 3 Oak Logs from him.
text watermill_004
Forest Resources[]
text watermill_005
- Help the Lonely Lumberjack and receive 3 Pine Tree Branches from him.
text watermill_006
Kind Scarecrow[]
text watermill_007
- You need to get 3 Straw Bales (explore or buy)
- You need to get 3 Rolls of Canvas (explore or buy)
- Help the Kind Scarecrow and receive 3 Brown Moss' from him
text watermill_008
Gifts from the Fields[]
text watermill_009
- Help the Kind Scarecrow and receive 3 Aspen Shingles from him
text watermill_010
Transvaal Lion[]
text watermill_011
- You need to get the Fruit Tartlet (explore or buy)
- Help the Transvaal Lion and receive 3 Sharp-Edged Boulders from him
text watermill_012
Remaining Resources[]
text watermill_013
- Help the Transvaal Lion and receive 3 Gravels from it
text watermill_014
Lumber Chopper[]
text watermill_015
- You need to get the Silicon Flint (explore or buy)
- Help the mysterious strangers at your friend's territories and receive Linen Jute from them
text watermill_016
Builder's Trowel[]
text watermill_017
- Get 10 Golden Grains (explore or buy)
text watermill_018
Now you'll receive the quest to explore the Water Mill until you find the Sheep Wool. Before you can do this, you have to build up the 2 parts of the Water Mill. There is no quest for the Lumber's Ax. Part 1: 5 Oak Logs (Lonely Lumberjack), 5 Brown Moss (Kind Scarecrow), 5 Sharp-Edged Boulders (Transvaal Lion), 20 Linen Jute (Kind Scarecrow, Lonely Lumberjack, Transvaal Lion at friends places), Lumber's Ax (needs 1 Pine Wood Chips (Kind Scarecrow), 1 Wild Stone (Kind Scarecrow), 1 Sweet Corn (Kind Scarecrow, Lonely Lumberjack, Transvaal Lion at friends places), 1 Plaster Cast (Lonely Lumberjack), 1 Bundle of Firewood (Transvaal Lion)) Part 2: 10 Pine Tree Branch (Lonely Lumberjack), 10 Aspen Shingles (Kind Scarecrow), 10 Gravels (Transvaal Lion), 40 Linen Jute (Kind Scarecrow, Lonely Lumberjack, Transvaal Lion at friends places), Builder's Trowel, 50 Golden Grains |
Artifacts and the Mill[]
Quest | Item | Mode | Ghost |
---|---|---|---|
Reconstruction according to Blueprints | Sheep Wool | -- | -- |
Exploring the Mill | Graham Flour | -- | -- |
Martha's Insight | Active Dye | Puzzle | -- |
Milling Dust | Paper Plane | -- | -- |
Felt Boots and Genies | Lucky Horseshoe | Reversed | -- |
text watermill_030
- You need 2 Energy Rocks from the Tree
- Get 2 Energy of Attraction from the Tree
- Assemble the Flaming Anvil
text watermill_031
The Manuscripts of the Professor[]
Quest | Item | Mode | Ghost |
---|---|---|---|
Watermarks | Iron Nugget | Jumbled | -- |
Iron Games | Music Saw | -- | -- |
Hydraulic Saw | Leatherman's Acorn | Night | -- |
Fashion through Time | Abrasive Disc | -- | -- |
Sharp Knives | Blacksmith's Hammer | Shadows | -- |
Martha the Maid: Yesterday, Melissa and I concluded that the Water Mill had been destroyed because of the ghosts that precluded the inhabitants of the Bellows Manor from making new achievements. People just could not deal with the ghosts any longer. What do you think about it? Do you agree with us?
- You need 3 Energy Rocks from the Tree
- Get 2 Energy of Attraction from the Tree
- Assemble the Paper Dragon
Martha the Maid: I wonder if the Professor headed that direction to study ghosts. I am also curious why these seven manuscripts have his handwriting on them. Could it be that he had seen everything he wrote about with his own eyes? Could he be in the same place and in that same time again?
Search Thingies[]
Apple | |
---|---|
Autumn Leaf / Maple Leaf | |
Bunch of Flowers | |
Duck | |
Fishtail | |
Flute | |
Frog | |
Hair Brush | |
Hammer | |
Mushroom | |
Oar | |
Pestle and Mortar | |
Poseidon Trident | |
Rooster | |
Saw | |
Scythe | |
Shoulder Yoke | |
Sickle | |
Strainer | |
Sunflower | |
Tongs | |
Tulip | |
White Mouse | |
Wood Chopper | |
Zodiac Sign |