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Is it possible to understand the language of animals? A boy called Isha, who has appeared in the Manor today assures us that it's possible. By the way, where does he come from?

There's a very old palace deep in the jungle. People left it centuries ago. Wild beasts and boy Isha took their place.

Quest Item Location Mode
Tiger! Tiger! Fresh Ham Cellar ---
Meat Turkey Dungeon Reversed Room
The Bird Language Sandwich with Sausage Laboratory ---
A Strange Promise Grass in Pot Observatory Dismantled Image
A Forgotten Glass Glass of Juice Library ---

Martha the Maid: Isha is ready to explain how to make soothing bait for the tiger. If the predator calms down, it'll be possible to catch it. But it seems that the boy doesn't want the tiger to be caught. He calls it his friend.

  • Obtain 3 Jowls by helping Isha
  • Obtain 3 Snake Tails by helping Isha
  • Create the Bait for the tiger

Martha the Maid: Is the bait for the tiger ready? We need to inform the fire fighters and the police that we'll need to be able to calm down the tiger. Or won't we? What if Isha is lying to us and the bait won't affect the predator?

Bunch of Keys

Quest Item Location Mode
A Unique Form Key with Groove Boulangerie Night
Friends in Cages Crescent Key Hotel Room ---
A Big Monkey Captain's Key Fish Public Market Jumbled Words
The Best Fighter Bear's Key Dojo ---
A Look from the Sky Air Key Treasury Shadows

Martha the Maid: Not all of the keys fit the cages, where isha's friends are languishing. The keys need to be modified. The boy wants to do it himself, but I'm afraid he can damage them. It would be better if you do it.

  • Obtain 3 Grinding Stones by helping Isha
  • Obtain 3 Bone Cutters by helping Isha
  • Create the Bunch of Keys

Martha the Maid: I don't know why we're helping Isha. Yes, he protected us from the tiger. But what do we know about this extraordinary boy? We only know that he lives with animals in the jungle. Of course, it's a pity that they've been caught and locked up in cages. But should we save them?

Maharajah's Mace

Quest Item Location Mode
The Maharajah's Legacy Maharajah's Pipe Music Palace ---
Suspicious Interest Indian Idol Burano Island Reversed Room
The Crown Maharajah's Crown Throne Hall ---
Forestalling Jasper Bracelet Emperor's Wagon Night
Sneaking Bloody Ruby Stained-Glass Workshop ---

Melissa: Isha's told me his secret: the people, who have come to the jungle, want to assemble the Maharajah's Mace. With it, they will easily get into the abandoned palace. Locked doors and traps won't stop them. The good news is that you can assemble the mace.

  • Obtain 3 Cobra Venom by helping Isha
  • Obtain 3 Humming Birds feathers by helping Isha
  • Create the Maharajah's Mace

Melissa: As far as I've understood from Isha's story, there's a place in Maharajah's Palace that operates as a portal. Isha and the tiger have come to us through it. But they drank some guava juice before that - it's very important!

Tropical Fruits

  • Obtain 30 Ripe Guava by helping Isha
  • Obtain 30 Ripe Pomegranates by helping Isha at your friends' places
  • Create the fruit cocktail

Melissa: Isha's explained that he wouldn't have been able to escape from the bandits if he hadn't had the necessary fruit at hand. Their juice allowed using the Maharajah's magic portal. I don't understand how this is possible. This is one of Shanhan's secrets.

The Required Action

Melissa: According to Isha, we only need to mix the juice cocktail to open the way to the jungle where the mysterious Maharajah's Palace has been hidden from people for hundreds of years.

  • Obtain 3 Coconut Water by helping Isha
  • Obtain 3 Vanilla Pods by helping Isha
  • Create the Fruit Cocktail

Melissa: It seems we've done it. But hurry up - the bandits may be waiting for us in the jungle. The need the Maharajah's Mace - and we have it.

The Astronomer's Interest

Astronomer Andrew: I was hoping that there was an ancient observatory in the Maharajah's Palace. But I didn't have time to check my assumption as a dragon attacked me! I barely had time to dive back into the portal!

Expedition

Dragon: Rajesh

Food: 23000

Feed time: 45

Expedition Time: 2 hours

Room Time: 4 Hours

Rewards for Expedition:

Organizer (Red Chest): Cup with Plasma (3), Silver Tarra Cards (20), Vector diagram (3), Gold Tarra Cards (20), Event Horizon (3), Honey Toffee Candy (10), Gravitation Beverage (3), Talisman of Knowledge (1), Creature Summoning Scroll (5).

Generous ( Blue Chest): Cup with Plasma (2), Silver Tarra Cards (10), Vector Diagram (2), Gold Tarra Cards (10), Talisman of Knowledge (1), Gravitation Beverage (2), Dandelion Juice (10), Creature Summoning Scroll (2).

Lucky (Silver Chest): Silver Tarra Cards (5), Gravitational Beverage (1), Ruby Pomegrante (10), Event Horizon (1), Piggy Bank (1), Gold Tarra Cards (5), Creature Summoning Scroll (1),

Valuable (Brown Chest): Delicious Blueberries (10), Cup with Plasma (1), Silver Tarra Cards (2), Vector Diagram (1), Gold Tarra Cards (2).

The First Trap

Melissa: As I've expected, the bandits have prepared a trap for us. Twilight Genies will try to steal the Maharajah's Mace as soon as we come from the portal into the jungle.

  • Banish the Twilight Genies from Maharajah's Palace.

Melissa: The path seems to be clear now, and there is no threat to us. We will help Isha release his family - poor animals are now languishing in cages. But at the same time we'll see another wonder of the world, hidden from the people, the Maharajah's Palace.

At the Palace The Bow Tie is a Butterfly.

Quest

Item

Mode

The Naked Peacock

Peacock's Feather

Shadows

An Ancient Legend

Elephant's Tusk

---

A Rare Find

Moon Scorpion

Night

Root Carving

Root of Banyon

---

Scales

River Fish

Jumbled Words

Melissa: Feathers, tusks, a scorpion tail, now fish scales. It looks like the Maharajah's magic worked on all animals without exception.

  • Obtain 3 Sap of Liana by helping Isha
  • Obtain 3 Blue Clay by helping Isha
  • Create the Beast's Mask

Melissa: Well? Do you feel that you understand the language of animals? Maybe you can hear their voices? Be careful. According to the legend, Maharajah Shanhan himself turned into a beast when he started to use the mask to often.

An Unexpected Warning

Martha the Maid: Isha persuaded me to use the Beast's Mask, and it seems tome that I really understood the voices of animals! They said an invisible stranger had hidden in the jungle. I think the beasts meant a poltergeist. But I haven't seen it.

  • Banish the ghost, settled down in the Maharajah's Palace

Martha the Maid: Does it mean that a poltergeist was really hiding in the Maharajah's Palace? The animals felt it! And they talked to me! It turns out that the Beast's Mask is working! This is amazing! And a little scary.

Quest Item Mode
An Attempt to Scare Fragrant Bananas ---
Wild Honey Wild Honey Dismantled Imange
We Can't Do Without It... Red Grapes ---
Instead of Pottery Palm Leaf Reversed Room
Lots of Rice Bag of Rice ---

Hidden Fear

Melissa: Isha says that some evil prevents him from completing the ritual and preparing the Unity Sacrifice. The boy is frightened. But I think that it's a common poltergeist making pretty mean tricks.

  • Banish the poltergeist, settled down in the Maharajah's Palace

Melissa: Hopefully, Isha and his army will expel the bandits as fast and easily as you've just driven the poltergeist away.

The Raja of the Beasts

Melissa: Unfortunately, the boy is so frightened by the poltergeist that he cannot finish the planned ritual. You'll have to do everything for him. The Unity Sacrifice should unite all of the beasts in the jungle - and then the invaders will get into trouble!

  • Obtain 3 Ritual Brushes by helping Isha
  • Obtain 3 Ritual Knives by helping Isha
  • Create the Unity Sacrifice

Melissa:You've done it! Now nothing can stop boy Isha - he will gather the animal army, free the captive animals, become the Raja of the Beasts, and drive the bandits out of his native jungle.

Reward Chest

100 silver terra cards 80 gold terra cards 7 paranormal trap 5 magic nectar 5 phase watch 7 azure grapes 5 solar lamp 5 hammer of thor 3 dragon coin 5 magnifiying glass 3 dragon tablet 10 creature summoning roll 3 fiery seal 7 old amphora 10 problem solver 3 latin scroll 10000 gold 15 gems 3500 xp 1 engery choclate, swamp gas, twilight dew, flint of energies, double pipe, heavy water, yellow saphire, birch sap, platinum slap, glowing cone, earth essence, royal ametrine, energy of attraction, amber of charm, eau-de-cologne, shining acid, sea water, huntress torch, police badge, magnetic arc, cold boiling, tin tear, atomic explosion, space whirlpool, white dwarf

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