The sounds of murmuring water, the breeze stirs the branches of trees. The birds are chirping not paying the slightest attention to you. It is very difficult to find something like this in the desert; someone calls this place a mirage.

None other than the Pharaoh gets to the Manor after an unusually strong hurricane! By what miracle was he able to get to the house of the Professor from the distant desert sands?

Power Symbol Edit

Quest Item Location Mode Ghost
Night Storm Pharaoh Scepter Observatory --- ---
Someone Else's Loss Jade Necklace Office (Study) Jumbled Words ---
Visit of a Stranger Scarab Ring Laboratory Shadows ---
To Get it at Any Cost Holy Ankh Cellar --- ---
Pharaoh's Whip Three-Tail Whip Library Night ---

Butler Alfred: The sand-spout swept symbols of Amnitep's power away. It is good that we managed to find them all, without them Amnitep cannot return home. But before the Pharaoh will get the symbols of power, they must undergo a rite of purification. You can lead it.

  • Get 3 Water of the Nile from Pharaoh Anmitep
  • Get 3 Sun Crystals from Pharaoh Anmitep
  • Assemble the Power Symbol
  • Get 2000 Coins + 200 XP

Butler Alfred: It is a pity that the Pharaoh has decided so quickly to leave us. We have just hit it off. And I haven't found out where he was the most Blooming Oasis.

Princess Legacy Edit

Quest Item Location Mode Ghost
Another Find Carved Crest Office (Study) --- ---
Children's Shoes Princess Sandals Stadium (Tilt Yard) --- ---
Toy from the Past Cat Statuette Heavenly Stables (Celestial Stables) Dismantled Image ---
Disappeared Sister Faded Ribbon Alchemist's Tower --- ---
Farewell Gift Leather Flask Princess Boudoir Reversed Room ---

Butler Alfred: Anmitep hopes that his lost in the desert sister will be found. And Melissa thinks that the tornado was in the past, when the girl was live. I do not know who is right. But I think that we have to collect the little princess legacy in the form.

  • Get 3 Aromatherapy Oil from Pharaoh Anmitep
  • Get 3 Egyptian Perfume from Pharaoh Anmitep
  • Assemble the Princess Legacy
  • Get 2000 Coins + 200 XP

Butler Alfred: Perhaps, it is no coincidence that those things were thrown out by the tornado... Was it some kind of sign? Some message? The mystery of the sand-spout excites my interest more and more...

Witch Trial Edit

Quest Item Location Mode Ghost
In the Path of Tornado Witch Knot Burano Island Day ---
Universal Amulet Anubis Amulet Stained-Glass Workshop --- ---
The First Sign Knot of Isis Gondolier's House Shadows ---
Cherchez lla Femme Frog Amulet Cheese Yard --- ---
Type of Magic Desert Sand Stained-Glass Workshop Jumbled Words ---

Butler Alfred: I am preparing a laboratory study but I cannot cope with it without help. I've invited a familiar Egyptologist and a magic expert. There is an important thing to do for you too. Try to make the old magic work. At least a little bit...

  • Get 3 Lotus Flowers from Pharaoh Anmitep
  • Get 3 Magical Papyrus from Pharaoh Anmitep
  • Assemble the Witch Trial
  • Get 2000 Coins + 200 XP

Butler Alfred:

Lord of Storms Edit

Melissa: After the row of experiments and consultations with experts I realized what type of old magic was used to generate the sandstorm. Now we can open the portal that was generated after the tornado. Find the Ibis Feather, there is nothing you can do without it.

  • Get 30 Ibis Feathers from Pharaoh Anmitep
  • Get 35 Salamander Lamps from Pharaoh Anmitep at your neighbors' places

Melissa: A salamander paw will allow us to repeat an experience of an unknown witch. She created the sand tornado which swept through the centuries and epochs, and we will just try to transport yourself to the place where the tornado was generated.

Butler Alfred: Anmitep hurries us, he begs us to send him home as soon as possible, to the Blooming Oasis. he got into his head that his sister, lost when she was a child, was waiting for him there. Perhaps, she was transported there by the sand-spout... Let's check it out.

  • Get 3 Winds of Sahara from Pharaoh Anmitep
  • Get 3 Algae of the Nile from Pharaoh Anmitep
  • Assemble the Lord of Storms
  • Get 2000 Coins + 200 XP

Butler Alfred: Has it really worked out? Even without any sand-spouts? It is very good! The Pharaoh Anmitep invites us to visit the Blooming Oasis where happy people live.

Guardian Edit

Melissa: It seems we are not waiting for a visit. The entrance of the Oasis is guarded by a dragon and it is clearly not planning to let us in. But who left it in there? And for what purpose? You will have to do something with it to let us in. Find the answer.

  • Organize an expedition and feed the Dragon Thutmose
  • Explore the Blooming Oasis

Melissa: This dragon made me suspicious. Whether all is well in the Blooming Oasis as Anmitep promised? First, the witch with the tornado, then the dragon... What's next?

Expedition: Edit

Required: Edit

  • Lord of Storms
  • 36 Energy Entrance Fee
  • 5 Cup with Plasma
  • 5 Gravitation Beverage
  • 5 Vector Diagrams
  • 5 Event Horizon
  • 50 Energy Max per Search

Dragon: Edit

  • Type: Dragon Thutmose
  • Food: 22,500
  • Feed Times: 45
  • Expedition Time: 2 hours
  • Room Search Time: 4 hours

Rewards: Edit

Organizer (Red Chest) Talisman of Knowledge (1), Silver Tarra Cards (20), Gold Tarra Cards (20), Creature Summoning Scrolls (3), Honey Toffee Candy (10), Gravitation Beverage (2), Vector Diagram (2), Event Horizon (2), Cup with Plasma (2).
Generous (Blue Chest) Talisman of Experience (1), Silver Tarra Cards (10), Gold Tarra Cards (10), Creature Summoning Scroll (2), Dandelion Juice (10), Cup with Plasma (2), Gravitation Beverage (2), Vector Diagram (2).
Lucky (Silver Chest) Piggy Bank (1), Silver Tarra Cards (5), Gold Tarra Cards (5), Creature Summoning Scroll (1), Ruby Pomegranate (10), Event Horizon (1), Gravitation Beverage (1).
Valuable (Brown Chest) Silver Tarra Cards (2), Gold Tarra Cards (2), Delicious Blueberries (10), Cup with Plasma (1), Vector Diagram (1).

The Saddled the Storm Edit

Melissa: Presentiments have not deceived me! The Poltergeist hosts the Blooming Oasis. Perhaps it was transported by the sandstorm. Or maybe it was caused by the witch... Anyway, it won't stop us. Can you get the Oasis rid of it?

  • Banish the Ghost from the Blooming Oasis

Butler Alfred: Anmitep is grateful to you that you helped him to get rid of otherworldly forces. He is sure that you will cope with the witch. If she appears, of course...

Tools Edit

Quest Item Location Mode Ghost
The Well that Becomes Empty Leather Bucket Blooming Oasis Day ---
People in the Desert Iron Shovel Blooming Oasis --- ---
Hard Rock Iron Spade Blooming Oasis Reversed Room ---
Rift Nogs Blooming Oasis --- ---
Harvest Iron Sickle Blooming Oasis Shadows ---

Melissa:Let's save the Blooming Oasis! Let's bring the water back to the people! The Oasis residents still fear the desert witch but if you show them that we have protective magic, it will give them determination to start work.

  • Get 3 Protection Talismans from Pharaoh Anmitep
  • Get 3 Protection Amulets from Pharaoh Anmitep
  • Assemble the Tools
  • Get 2000 Coins + 200 XP

Melissa: I think you will succeed! Even Anmitep decided to participate in the work. Let's start and return water to the Oasis! I'm sure that the desert retreats.

Overcoming the Fear Edit

Butler Alfred: The desert witch manifested herself! She appeared at the Oasis when residents gathered to deepen the well. She sent her mysterious servants on them, and frightened people ran away to the desert. Then the witch was gone but one of the poltergeists stayed...

  • Banish any poltergeist from the Blooming Oasis

Butler Alfred: You have coped with the poltergeist. But what to do with the witch? It seems that she is very angry with the Oasis inhabitants. We have to ask Anmitep where the witch could have come from.

Reminder of the Past Edit

Quest Item Location Mode Ghost
Joyless Meeting Map on Papyrus Blooming Oasis --- ---
Search Facilitation Sand Shoes Blooming Oasis Night ---
Letters to the Daughter Father Letters Blooming Oasis --- ---
The Missing Girl Memory Princess Portrait Blooming Oasis Reversed Room ---
Mother Heart Agate Necklace Blooming Oasis --- ---

++++++++++++ Must Banish the Ghost prior to assembling artifact++++++++++

Greetings from a Recluse Edit

Melissa: I found out how come a little girl survived in the arid desert. It turns out that she was picked by an old recluse. She taught Asenath magic, raised anger and hatred inside her. And now the old woman has sent poltergeists to us...

  • Banish the Ghost from the Blooming Oasis

Melissa: The old witch doesn't want her pupil to return to the people. She is afraid that we will change Asenath, that we will make her better and kinder. So she sent the poltergeist to the Oasis. If not you would have no troubles here!

Reminder of the Past Edit

Butler Alfred: Anmitep has managed to talk to the witch, I think she hesitates, she does not know whether to believe her brother. You'll have to collect everything that will help us tough the callous soul of the witch, awaken her senses and memory.

  • Get 3 Camels Milk from Pharaoh Anmitep
  • Get 3 Comb-Honey from Pharaoh Anmitep
  • Assemble the Reminder of the Past
  • Get 2000 Coins + 200 XP

Butler Alfred: It seems that our plan has worked! I saw myself as a witch cried! Asenath is back! The wicked witch is gone and the Oasis will flourish now because the magic returned, the princess will make the desert a retreat...

Get the Reward: Open the event Icon in ROM and click on "Reward" at the bottom of the page. You can collect the reward as long as the event is running. So be sure to be in time! You can keep the reward in your backpack as long as you like. Before you open it, be sure that you check your energy and XP. If you're short before leveling up and still have energy, make sure to use your energy up before opening the chest.

Reward: Pharaoh Treasure Edit

You will receive the Pharaoh Treasure as a reward for completing this event.

It contains:

  • 100 Silver Tarra Cards
  • 100 Gold Tarra Cards
  • 5 Paranormal Traps
  • 5 Fiery Seals
  • 1 Nutritious New
  • 1 Mizz. Knife
  • 1 Scale Weight
  • 1 Symbol of Unity
  • 1 Cardboard
  • 1 Black Hole
  • 3 Magic Nectar
  • 1 Amber Charm
  • 7 Crystal Harp
  • 1 Star
  • 3 Phase Watches
  • 7 Azure Grapes
  • 5 Solar Lamps
  • 5 Hammer of Thor
  • 5 Bells
  • 3 Magic Magnifying Glass
  • 5 Dragon Tablets
  • 8 Creature Summoning Scrolls
  • 1 Hairpin
  • 5 Dragon Coins
  • 5 Old Amphora
  • 1 Yellow Sapphire
  • 5 Latin Scroll
  • 1 - "Eight Wonder of the World" Trophy
  • 15,000 Coins
  • 5 Crystals/Gems

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